Alan Wake 2: Chapter 1
Notwithstanding its heightened difficulty, Alan Wake 2 was conceived as an entry point for the franchise. Indeed, it serves as the inaugural comprehensive game in the Remedy Connected Universe, seamlessly connecting the realms of Control and Alan Wake. And while it’s brimming with astute nods to past Remedy titles, Lake assures that one can fully enjoy it without any prior acquaintance with the studio’s portfolio.
“It’s fundamentally an introduction,” he emphasizes. “Our perspective has been that, even with the title ‘Alan Wake 2’, it should remain accessible. It’s imperative that even those unfamiliar with any of Remedy’s previous games can grasp, engage with, and revel in it.”
“Yes, there are myriad ties to both Control and Alan Wake, but we’ve crafted it so that players are equipped with the essentials for this journey. True, some nuances or interconnected details might elude them, but such references aren’t central to the main narrative. They’re Easter eggs for those who venture deeper. Our primary objective was to design a game that stands on its own merits.”