Alan Wake 2: New Beginnings
My first steps into Alan Wake 2 led me straight into the role of Saga Anderson, a fresh-faced FBI detective delving deep into the mysteries of recent cult-related murders. Even though I was navigating a story through a new character’s lens, my time in the picturesque town of Watery in the Pacific Northwest resonated with the familiar beats of the original Alan Wake. However, the vibe was interspersed with more expansive environments and intriguing gameplay twists.
In this chapter, I was afforded the luxury to wander the mist-enshrouded coastal town, conversing with a colorful cast of Finnish immigrants, being serenaded by Ahti’s rendition of The Finnish Tango (yes, the very same enigmatic janitor from Control), and chasing leads courtesy of the eccentric Koskela siblings. My journey then took me on a sprawling trek across a vast forest leading to a local attraction dubbed Coffee World, which supposedly held keys to a caravan that didn’t ring any bells in my memory. Upon arrival, a mix of engaging visual riddles awaited, as did some adversaries, culminating in the discovery of a safe harboring the sought-after keys.
Although Alan Wake 2 introduces innovative elements like The Mind Place—a cerebral sanctuary where you can size up acquaintances, analyze clues, and fortify your arsenal—the game still feels rooted in the ethos of its predecessor. Its expansive yet focused design imbued with survival horror dynamics, the game builds upon the legacy of the original. The signature eerie ambiance of the Pacific Northwest, progressing through narrative-driven segments in pursuit of tangible keys, and the gradual revelation of deeper enigmas all felt reminiscent of my time with the first installment. Even the abrupt mood switches, from moments of tranquil exploration to intense flashlight-aided combat, harkened back to the original, albeit with a richer, more contemporary flair.